Neverwinter Notes
From Federal Burro of Information
Rounding out the party:
Ideal :
1 headler at least 2 tank at least
Roles
Deeps DPS Damage Dealer
Great sword
Oathbound paldin
Trickers Rouge
Healer
Heal the party
Tank
Draw agro take the hits.
campaign notes
Maze engine
get everyone to chapter 4
Elemental Evil
pound away.
- Module list https://neverwinter.gamepedia.com/Module
Trickster with good heals
deflect 1627 deflect chance 35% survivor's gift slayers redemption
Dailies
E Eta A Aelon
Dungeon key Shandralar Elemental Evil Tyranny of dragon Dread Ring Maze Engine Well Of Dragons
July 11th AE AE AE A- -- -- -- July 12th -- -- -- -- -- -- --
Loadouts
Oathbound
I
mod 12 tank
ref: https://www.youtube.com/watch?v=h9TPQExloVM
{{NVPower
Todo
Oath Bound Paladin
Kit:
BiS
Companions:
Summoned Companion:\
- Chultan Tiger > Sellsword.
Active Companions:
- Air Archon
- Earth Archon
- Energon
- Siege Master / Tamed Velociraptor (if rest of party is using one)
Companion Gear :
For the companion gear from Illusionist’s Gambit, the +4 rings are actually better than the +5 as they have two offensive/defensive enchantment slots and the +5 has an overload slot.
Report this ad
Bold/Heroic Gear of the Companion Companion Runestones: Bonding Runestones