Eve-online/Cheat Sheet: Difference between revisions
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== searching assets == | |||
type: matches item type names | |||
group: matches the group name of items (battleship, mineral, fighter bomber etc.) | |||
category: matches the category name of items (ship, module, commodity etc.) | |||
minimum: minimum number of items in a stack | |||
maximum: maximum number of items in a stack | |||
metalevel: matches the metalevel of an item | |||
metagroup: matches the meta group name of items (ie. faction, storyline, officer) | |||
techlevel: the tech level of item (1, 2 or 3) | |||
minsecurity: minimum security status of item's location (-1.0 – 1.0) | |||
maxsecurity: maximum security status of item's location (-1.0 – 1.0) | |||
security: matches security level, as a text string (high, empire, low, null, zero) | |||
system: name of the solar system the item is located in | |||
constellation: name of the constellation the item is located in | |||
region: name of the region the item is located in | |||
station: maches parts of station names | |||
blueprint: matches either copy or original | |||
== Damage types == | == Damage types == | ||
Line 13: | Line 32: | ||
* Minmatar Fleet - Thermal / Explosive | * Minmatar Fleet - Thermal / Explosive | ||
* Amarr Navy - EM / Thermal | * Amarr Navy - EM / Thermal | ||
** Damage types *** | |||
{| class="wikitable" border="1" | |||
|- | |||
!Faction Damage | |||
!They Deal | |||
!Damage You Should Do | |||
|- | |||
|Amarr||EM/Thermal||Thermal/Explosive | |||
|- | |||
|Angel/Domination/Gisti||All||Kinetic/Explosive | |||
|- | |||
|Blood Raiders/Corpus||EM/Thermal||Kinetic/Explosive | |||
|- | |||
|Caldari||Kinetic/Thermal||Kinetic/Thermal/Explosive | |||
|- | |||
|Guristas/Pith||Kinetic/Thermal||Kinetic/Thermal/Explosive | |||
|- | |||
|Khanid||EM/Thermal||Kinetic/Explosive | |||
|- | |||
|Mercenaries||All||Thermal/Explosive | |||
|- | |||
|Mordus||Kinetic/Thermal||Kinetic/Thermal/Explosive | |||
|- | |||
|Rogue Drones||All||Thermal | |||
|- | |||
|Sanshas/Centi||EM/Thermal||Kinetic/Explosive | |||
|- | |||
|Serpentis/Core||Kinetic/Thermal||KIinetic | |||
|- | |||
|Zazzamataz||All||Kinetic/Explosive | |||
|- | |||
|} | |||
== Lazors == | == Lazors == | ||
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* Below -4.5 = not in 0.5 systems | * Below -4.5 = not in 0.5 systems | ||
* -5 or below = KOS in all empire. | * -5 or below = KOS in all empire. | ||
== Anomaly levels == | |||
(Faction) Burrow / Drone Collection (easiest)<br> | |||
(Faction) Hideaway / Drone Cluster<br> | |||
(Faction) Refuge / Drone Gathering<br> | |||
(Faction) Den / Drone Gathering<br> | |||
(Faction) Yard / Drone Surveillance<br> | |||
(Faction) Rally Point / Drone Menagerie<br> | |||
(Faction) Port / Drone Herd<br> | |||
(Faction) Hub / Drone Squad<br> | |||
(Faction) Haven / Drone Portal<br> | |||
(Faction) Sanctum / Drone Horde (hardest) <br> | |||
== Mining Ships == | |||
[[Image:mining_ships.png]] | |||
[[Category:eve-online]] |
Latest revision as of 03:52, 19 April 2023
I'll ♣ your ♥► ○ ≡√≡ http://evegeek.com/
searching assets
type: matches item type names group: matches the group name of items (battleship, mineral, fighter bomber etc.) category: matches the category name of items (ship, module, commodity etc.) minimum: minimum number of items in a stack maximum: maximum number of items in a stack metalevel: matches the metalevel of an item metagroup: matches the meta group name of items (ie. faction, storyline, officer) techlevel: the tech level of item (1, 2 or 3) minsecurity: minimum security status of item's location (-1.0 – 1.0) maxsecurity: maximum security status of item's location (-1.0 – 1.0) security: matches security level, as a text string (high, empire, low, null, zero) system: name of the solar system the item is located in constellation: name of the constellation the item is located in region: name of the region the item is located in station: maches parts of station names blueprint: matches either copy or original
Damage types
- Guristas - Kinetic / Thermal
- Serpentis - Thermal / Kinetic
- Blood Raider - Thermal / EM
- Sansha's Nation - EM / Thermal
- Angel Cartel - Kinetic / Explosive / Thermal
- Minmatar Fleet - Thermal / Explosive
- Amarr Navy - EM / Thermal
- Damage types ***
Faction Damage | They Deal | Damage You Should Do |
---|---|---|
Amarr | EM/Thermal | Thermal/Explosive |
Angel/Domination/Gisti | All | Kinetic/Explosive |
Blood Raiders/Corpus | EM/Thermal | Kinetic/Explosive |
Caldari | Kinetic/Thermal | Kinetic/Thermal/Explosive |
Guristas/Pith | Kinetic/Thermal | Kinetic/Thermal/Explosive |
Khanid | EM/Thermal | Kinetic/Explosive |
Mercenaries | All | Thermal/Explosive |
Mordus | Kinetic/Thermal | Kinetic/Thermal/Explosive |
Rogue Drones | All | Thermal |
Sanshas/Centi | EM/Thermal | Kinetic/Explosive |
Serpentis/Core | Kinetic/Thermal | KIinetic |
Zazzamataz | All | Kinetic/Explosive |
Lazors
Jammers
Race | Signal Type | Module Type | Colour |
---|---|---|---|
Caldari | Gravimetric | Spatial Destabilizer | Blue |
Amarr | Radar | White Noise | Yellow |
Gallente | Magnetometric | Ion Field | Green |
Minmatarr | Ladar | Phase Inverter | Red |
- Caldari - Gravimetric = Spatial Destabilizer
- Amarr - Radar = White Noise
- Gallente - Magnetometric = Ion Field
- Minmatarr - Ladar = Phase Inverter
Hardeners to use
- Angel - All
- Amarr Navy - EM/Thermal
- Blood - EM/Thermal
- Caldary navy - Kinetic/Thermal
- EoM - Kin / Therm
- Gurista, Mordus, Gallente - Kinetic/Thermal
- Khanid - EM/Thermal
- Mercenary - EM/Thermal/ (Kinetik (missiles)
- Mordus - Kinetic/thermal
- Odamian - Kin/therm
- Rogue Pirate - EM/Explosive/Kinetic
- Sansha - EM/Thermal
- Serpentis - Kinetic/Thermal
- Zazzmatazz - all types of dmg
Damage types to use
- Angel - EM(shields) Explosive(Armor), or thermal
all round
- Amarr Navy - EM (shield) Explosive(Armor)
- Mordus - EM (shield) Explosive(Armor)
- Gurista - EM(shields) Explosive(Armor), Thermal/Kinetic all around
- Blood - Thermal
- Sansha - Thermal
- Serpentis - Thermal
Sevens - Thermal Mercenary - Explosives Caldary Navy - Explosives (Kine/Therm) Khanid - EM(shields) Explosive(Armor)
- Zazzmatazz - EM(shield)/Explosive(Armor)
- Rogue Pirate- EM(shield)/Explosive(Armor)
- Odamian - EM(shield)/Explosive(Armor)
Jammers
- Caldari - Gravimetric = Spatial Destabilizer
- Amarr - Radar = White Noise
- Gallente - Magnetometric = Ion Field
- Minmatarr - Ladar = Phase Inverter
Mission types
- Administration: 50% Kill, 50% Co
- Advisory: 34% Kill, 66% Courier
- Archives: 5% Kill, 90% Courier, 5% Trade
- Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
- Command: 97% Kill, 3% Courier
- Distribution: 5% Kill, 95% Courier
- Intelligence: 85% Kill, 15% Courier
- Internal Security: 95% Kill, 5% Courier
- Legal: 50% Kill, 50% Courier
- Manufacturing: 5% Kill, 95% Courier
- Marketing: 5% Kill, 95% Courier
- Mining: 5% Kill, 85% Courier, 10% Mining (II)
- Production: 5% Kill, 95% Courier
- Public Relations: 34% Kill, 66% Courier
- R&D;*: 0% Kill, 50% Courier(S), 50% Trade
- Security: 90% Kill, 5% Courier, 5%Trade
- Storage: 5% Kill, 95% Courier(L)
- Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
- 1/10 Frigate
- 2/10 Destroyer
- 3/10 Cruiser
- 4/10 Battle Cruiser
- 5/10 Battle Ship
Security status: Empire restrictions-
- Below -2 = not in 1.0 sec systems
- Below -2.5 = not in 0.9 sec systems
- Below -3 = not in 0.8 sec systems
- Below -3.5 = not in 0.7 systems
- Below -4 = not in 0.6 systems
- Below -4.5 = not in 0.5 systems
- -5 or below = KOS in all empire.
Anomaly levels
(Faction) Burrow / Drone Collection (easiest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Gathering
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Portal
(Faction) Sanctum / Drone Horde (hardest)