Eve-online/nano v istab

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Revision as of 05:10, 9 October 2011 by David (talk | contribs) (Created page with "# A combat ship* wanting more speed and agility: Use Nanofiber Internal Structure IIs. # A non-combat Covert Ops Cloaker in high or low sec: Use meta 4 inertia stabilizers to ge...")
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  1. A combat ship* wanting more speed and agility: Use Nanofiber Internal Structure IIs.
  1. A non-combat Covert Ops Cloaker in high or low sec: Use meta 4 inertia stabilizers to get you warping away from the cloak point ASAP.
  1. A non-combat Covert Ops Cloaker in null sec: Use Nanofiber Internal Structure IIs. They will help you warp away from non-bubble tacklers well and if bubbled, with help you Cloak+MWD burn to it's edge or the gate.
  1. A combat Covert Ops Cloaker: Use Nanofiber Internal Structure IIs because you'll want the speed gains more than a fraction extra agility, and you won't want to sig penalty.
  1. A non-combat T1 hull: Use Nanofiber Internal Structure IIs if speed will help at times (e.g. approaching gates) or if you need to fly in low sec. Use meta 4 inertia stabilizers if you are manually warping gate-to-gate and ganking isn't an issue.

Caveats:

  • If you are an experianced PvPer who has found a niche where a bit more agility will help more than agility+speed then you'll prefer a meta 4 inertia stabilizer (seems unlikely though).
  • Gallente pilots relying on hull HPs might prefer a meta 4 nanofiber instead of T2. Though a Blaster ship should note the speed compromise with that choice.